#ifndef H_ENGINEHEADER
#define H_ENGINEHEADER
#include "precompiled.h"
#include "forwarddecl.h"
#include "character.h"
#include "itemparser.h"
#include "optimizefull.h"
#include "optimizepartial.h"
#include "optimizegems.h"
#include "enchant.h"
#include "itemdatabase.h"
#include "characterfactory.h"
#include "enhancement.h"
#include "restoration.h"
#include "holypriest.h"
#include "combatrogue.h"
#include "protwarrior.h"
#include "firemage.h"
#include "frostmage.h"
#include "affliction.h"
#include "destruction.h"
#include "furywarrior.h"
#include "elemental.h"
#include "holypaladin.h"
#include "feralcombat.h"
#endif